Skip to main content

Alterações no passo #5

Edição por Evan Noronha

Edição aprovada by Evan Noronha

Excluído
Adicionado
Sem alteração

Linhas de Passo

[* black] We cant help but experience a little [guide|60612|déjà vu|stepid=126454|new_window=true] as we unmask our latest subject.
[* black] Pulling back the outer shell on the Vive reveals a number of sensors—32 to be precise.
[* icon_note[* black] These photodiodes take in IR light from the two Lighthouses as their lasers sweep across the room, then calculate the headset's position and orientation in space as a function of the time it takes for adjacent sensors to receive the emission.
[* icon_note] This technology is the exact opposite of how the head tracking system in the Oculus Rift works. In the Rift, the desk-mounted camera tracked the IR emitters in the headset, whereas in the Vive, the headset tracks the mounted IR emitters.
[* icon_note[* black] These photodiodes take in IR light from the two Lighthouses as their lasers sweep across the room, then calculate the headset's position and orientation in space as a function of the time it takes for adjacent sensors to receive the emission.
[* icon_note] This technology is the exact opposite of how the head tracking system in the Oculus Rift works. In the Rift, the desk-mounted camera tracked the IR emitters in the headset, whereas in the Vive, the headset tracks the mounted IR emitters.